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Panoramatic screens

Published by vaclav.mazany on Út, 05/15/2012 - 17:38 in

Why not to start evening with couple of new screenshots ? :) Enjoy

3D printed ships finally arrived

Published by vaclav.mazany on So, 05/12/2012 - 18:17 in

Hi all, today I want to give you a peek WHAT you can get for contribution to the Codename : STARSHOOTER project.

Recently 2 ship designs printed at Shapeways.com arrived at my home. I need to test print them before, to make sure they are all in proper detail and everything comes out as it should. I already know, that I need to make few adjustments to those designs, make few parts a bit thicker and so on. I won't bother you with the technical stuff.

And here they are. And don't forget to tell me what you think about them !

Here you can see #1 and #2 design of the ingame ship in plain 3D printed material, as is. If you want it this way, no problem, but it's a bit harder to see all the details,  because the material is a bit translucent.



See what I mean ? The left one is painted with coat of gray ship hull paint, so you can see a LOT more details. There's a lot details on the models, but you must keep in mind that the models are aprox. 5 cm x 5cm x 2cm , so fairly small. It's a miniature after all ;)

Here you can see detail of the #2 ship design, coated in gray.

And again, both #1 and #2 designs with something for size comparison. It's 2 Euro coin.

And now, few other angles of the #2 design.

If you like these and want to have them, don't be affraid to contribute on Starshooter's IndieGOGO.com campaign.

Edit : Added Youtube Video Link

Codename : STARSHOOTER on the web

Published by vaclav.mazany on Čt, 05/10/2012 - 18:39 in

Codename : STARSHOOTER got featured on DIYGAMER.COM and INDIEGAMEMAG.COM , be sure to check  it out !

Campaign is on and we're still kickin'

Published by vaclav.mazany on Út, 05/08/2012 - 22:58 in
Boss fight scene

Just to give a bit of update, Indiegogo.com campaign is already on and there are already 2 contributors. It's not that much yet, but atleast something to start with ! But it's just a beginning and I hope, that it will turn out well.

Now back to the game itself, as I said I needed to optimize a bit the Boss scene, to be able run it smoothly on mobile devices. So this is how it turned out. I had to made the nebulaes a bit simpler, but on the contrary I added lens effects.

Now the scene is almost complete. I have to implement the player now and some other mechanisms, so it will be fun. This was actually what was taking the longest, but it's about 60% done. So hopefully next update will be with this scene DONE.

I'm thinking about posting a playable demo of this Boss fight part #1 on web. So stay tuned.

IndieGOGO Campaing STARTS

Published by vaclav.mazany on So, 05/05/2012 - 20:31 in

Today, I'm starting my campaing on IndieGOGO.com to raise funds for my game Codename : STARSHOOTER.

You can find the campaing here http://www.indiegogo.com/starshooter

I hope you'll find all the needed information there, I tried to describe everything as clear as possible.

Here you find some info about the perks, you can get :

Ship Designs

Logo Designs

As I'm mentioning in the campaing,

Every help counts !

If you cannot or just don't want to contribute, but this project still interests you, please, spread the word. Tell about Codename : STARSHOOTER to everyone you know, family, friends. If you have your own blog about games, I will gladly read your opinion about the project there. If you're a editor for some internet magazine, please spread the news. Write about it, curse or praise. Any reaction will help me make the game better. Personally I hope, that you wont let me alone in this !

Thank you for your time,


Václav Mazaný